Super Friends (1973)
← Back to main
Casey Kasem as Robin (voice)
Episodes 109
The Power Pirate
Anthro, an alien from the planet Traum, is stealing Earth's energy resources to power his planet- until the Super Friends stop him. Disguising himself as an inspector from Scotland Yard, he enlists the help of the Super Friends to help him steal the Earth's energy to take back to Traum.
Read MoreThe Baffles Puzzle
The mysterious Professor Baffles is making money and valuable objects disappear- until the Super Friends unravel his puzzle and stop him. The professor has embarked on a crusade to destroy all literature, art and music with a chemical that he has developed. His two accomplices use Professor Baffles' crusade to extort money from the United States government.
Read MoreProfessor Goodfellow's G.E.E.C.
Professor Goodfellow invents the G.E.E.C. (Goodfellow's Effort-Eliminating Computer), which is capable of running everything in the world, freeing people from all physical labor, brainwork and responsibility. When it begins to malfunction, the Super Friends have to convince him that it's not natural for people to be inactive all the time. It takes all the combined efforts of the Super Friends to repair the computer and return the world to its normal state.
Read MoreThe Weather Maker
Glaciers are melting, gigantic whirlpools are forming, and there are icebergs in the South Pacific. When the Super Friends chart these drastic changes in the weather, a pattern soon begins to emerge. They discover that scientist Dr. Thinkwik hopes to shift the Gulf Stream from its regular position to warm his Arctic country, Glacia, but the Super Friends stop him and help him find another way.
Read MoreDr. Pelagian's War
A marine scientist fights pollution by creating natural disasters to force three industrialists to stop polluting. The nation's three leading industrialists receive a warning from a computerized albatross: "Listen to the voice of Dr. Pelagian, you have one hour to stop pollution of the seas before the sea strikes back!" The Super Friends must get the stubborn industrialists to meet with Dr. Pelagian before his tactics endanger the country.
Read MoreThe Shamon 'U'
Dr. Shamon is using a giant magnetic "U," a laser gun, to draw a solid gold meteorite to the Earth. However, he's unaware of the fact that his "sky-mining" technique has reelased some exotic gases from the space cloud, which, when united with the oxygen in Earth's atmosphere, form a green mist and a red mist. The green mist causes animals and plants to grow many times their normal size, while the red mists causes animals and plants to shrink.
Read MoreToo Hot To Handle
An alien from the plant Solar Terrarium moves the Earth out of its orbit and closer to the sun so his people can move from their own freezing planet. However, this causes destructive heat waves. The Super Friends are told by the government's leading scientist that a strange new wave of magnetism is drawing the Earth from its orbit toward the sun. They must discover what's causing the increased magnetic pull and stop it. The alien is stopped by the Super Friends and guest hero The Flash.
Read MoreThe Androids
A misguided scientist uses androids to try to sabotage the space program, but the Super Friends stop him. As the Super Friends watch the launch of Apollo 20, neither they nor the government know that the astronauts aboard have been replaced by androids. Apollo 20 crashes to Earth. Dr. Rebos threatens to sabotage the manned launch to Mars unless the government calls a complete halt to its space program.
Read MoreThe Balloon People
A family of aliens from the planet Balunia leave their polluted planet for a home on Earth. After their flying saucer lands, the balloon people are befriended by the Super Friends. However, the news reports of these unusual guests prompt ambitious scholar Noah Tall to devise a plan to capture the balloon people. When they're kidnapped, the Super Friends must rescue them.
Read MoreThe Fantastic Frerps
King Plasto steals raw plastic powder to create Frerp, a special plastic which he uses to confound the Super Friends. The king has been intercepting every shipment of the powder on its way to the government space research station because he intends to use the raw powder for his own means. The Super Friends set out to end his reign of terror.
Read MoreThe Ultra Beam
A pair of scientists, believing that gold is the root of all evil, set out to destroy it with a blue beam until the Super Friends stop them. A blue ray emitting an ultra-beam has been extracting tiny electrical particles called quarks, turning all the gold remaining in the earth into a useless residual metal. The Super Friends tour various mining regions hoping to find an answer to this phenomenon when they see the mysterious blue jet and the ultra-beam.
Read MoreThe Menace of the White Dwarf
A strange UFO penetrates Earth's air space. Along its flight path, it has managed to "pull up" and carry along a number of objects. Col. Wilcox explains to the Super Friends that the UFO snatched up a total of 14,000 tons. Superman soon learns that his old arch-enemy Raven is behind these strange occurrences. The evil scientist Raven has escaped from prison to take revenge.
Read MoreThe Mysterious Moles
Important research projects have been closed down, and the Super Friends are called in to find and restore disappearing air conditioning units. The Super Friends' mission leads then into a strange new subterranean world discovered by a pair of spelunkers. They are forced to fight the creatures of that world, animated trees and rocks.
Read MoreGulliver's Gigantic Goof
Using his micro-wave reducer, mad Dr. Hiram Gulliver shrinks all adults- including the Superfriends- to two inches tall to help the population problem (by saving resources)... and also to rule over them (he will remain full-sized to watch over the mini population of the world). The Green Arrow joins the Superfriends to stop him and to return things to normal.
Read MoreThe Planet-Splitter
Eccentric, ingenious scientist Dr. Laban has stolen the largest diamonds in the world to power his "planet splitter," a device capable of splitting a planet in half, intending to tow half of it to Earth as a second moon. While the Super Friends guard the remaining diamonds in the world, Wendy and Marvin follow Dr. Laban to his secret laboratory, where Laban tells him of his plan.
Read MoreThe Watermen
A strange spacecraft has been forced to land on Earth after a meteor hit the fuel tank of the craft. In an attempt to return from the planet Sagittarius, the craft begins gathering silicon from sea water to fuel the ship. Aliens from the water planet steal the silicon from Earth's oceans, upsetting the ecological balance and creating a red tide and famine among ocean creatures.
Read MoreThe Brain Machine / The Joy Ride / The Invasion of the Earthors / The Whirlpool
The Brain Machine: Wonder Woman, Batman and Robin meet up with a misguided genius, Dr. Cranum, and his Brain Machine.
Joy Ride: The Wonder Twins and space monkey Gleek have to teach some youngsters a lesson about the dangers of joyriding in an airplane.
Invasion of the Earthors: The Super Friends match wits and skills in an underground adventure against the mysterious mining monsters known as the Earthors.
The Whirlpool: Aquaman and special guest Black Vulcan find themselves facing the force of a shipwrecking whirlpool.
Read MoreThe Secret Four / Tiger on the Loose / The Mysterious Time Creatures / The Antidote
The Secret Four: Superman, Batman and Robin are outnumbered but not outsmarted when they change the plans of the mysterious Secret Four.
Tiger on the Loose: The outer-space Wonder Twins and Gleek point out the error of jumping to conclusions as they tackle an escaped tiger (and try to end the confusion on how the tiger got out in the first place). The Mysterious Time Creatures: The Super Friends defeat Dictor, who uses an aging/reverse aging technology as a weapon to depose the peaceful elected president of their planet with his totalitarian rule of fear and keep him from conquering the universe.
The Antidote: An earthquake occurs in India, where the tremors force many cobras out into the open where they bite villagers, exhausting India's antivenom supply. The Red Cross appeals to the Super Friends for help, who deploy Wonder Woman and Apache Chief to India.
Read MoreInvasion of the Hydronoids / Hitchhike / City in a Bottle / Space Emergency
Invasion of the Hydronoids: Aquaman, Batman and Robin meet the menacing Hydronoids in a struggle to save the world from their evil invasion.
Hitchhike: The Wonder Twins and space monkey Gleek have a serious problem on their hands when they use their Exxor powers to detour the dangers of hitchhiking when a girl doing so is kidnapped.
City in a Bottle: The Super Friends travel to a far-off frozen planet to rescue an entire Earth city stolen by the marauding Mongor.
Space Emergency: Wonder Woman with special guests Hawkman and Hawkgirl use their special skills in a space emergency.
Read MoreDoctor Fright / Drag Race / Plant Creatures / Fire
Doctor Fright: Superman and Wonder Woman show no fear when they meet up with the terrifying Doctor Fright.
Drag Race: The Wonder Twins, Zan and Jayna, and Gleek have to teach a lesson about the dangers of street drag racing.
Day of the Plant Creatures: The Super Friends must call on their skills to overcome the perils of monstrous plant creatures.
Fire: Batman, Robin and special guest Rima battle a raging forest fire and find two escaped juvenile convicts who end up saving a family's lives.
Read MoreThe Monster of Dr. Droid / Vandals / Super Friends vs. Super Friends / Energy Mass
The Monster of Dr. Droid: Superman and Wonder Woman go on an electrifying adventure when they meet the marauding monster of Dr. Droid.
Vandals: The Wonder Twins and Gleek have a few special tricks up their sleeve when a couple of thoughtless students turn into school vandals.
Super Friends vs. Super Friends: The Super Friends find themselves in critical combat against each other when they become captives of Tyrannic, the ruler of the underseas world of Oceana.
Energy Mass: Batman and Robin with special guest the Atom are called on to save a speeding passenger train that has been taken over by a critical energy mass.
Read MoreThe Enforcer / The Shark / Planet of the Neanderthals / Flood of Diamonds
The Enforcer: Upon encountering a man named Garth-1 on a South Pacific Island, Wonder Woman and Aquaman head to his home Arcava (an underground city within a deserted South Pacific Island) to help free his people from an evil dictator called the Enforcer.
The Shark: The Wonder Twins, Zan and Jayna, must save two boys that are trapped underwater by a shark.
Planet of the Neanderthals: An evil scientist known as Varko devolves Earth back to a prehistoric planet and brings Neanderthals under his command to the present, which will remain so unless the Super Friends can stop him and retrieve the machine responsible for this from the prehistoric times it was placed in. With the help of Skylab, they build a time tunnel and bring his device back, restoring the world.
Flood of Diamonds: Aquaman and Green Lantern head to Africa to save trapped miners in a diamond mine that is slowly flooding.
Read MoreThe Invisible Menace / Initiation / Coming of the Arthropods / River of Doom
The Invisible Menace: Superman and Aquaman discover a deep down mystery of sinister submarines and sea life as they battle the Invisible Menace.
Initiation: The Wonder Twins and Gleek excel with Exxorian powers when they have to bring a dangerous initiation stunt to a safe ending.
Coming of the Arthropods: The Super Friends zoom off in an all out struggle against invading insects from a far off planet, for the entire Earth is threatened by the coming of the Arthropods, led by the evil Insecta.
River of Doom: Flying over jungle rain forests, Wonder Woman and Rima search for some missing scientists who are about to become victims of the River of Doom.
Read MoreAttack of the Giant Squid / Game of Chicken / The Water Beast / Volcano
Attack of the Giant Squid: Superman and Aquaman find themselves entangled in a deep-sea mystery when they meet the tentacled attack of a giant squid.
Game of Chicken: The Wonder Twins and their space monkey Gleek teach some young people the serious dangers of playing the foolish game of "Chicken".
The Water Beast: It is the Super Friends' problem when trouble surfaces on the high seas. All are in trouble from the menace of the deep, the marauding Manta and his terrifying water beast.
Volcano: Superman and special guest hero, Samurai, face the heat of a volcano in making a dangerous rescue of space aliens too paranoid of the natives to request help.
Read MoreThe Collector / Handicap / The Mind Maidens / Alaska Peril
The Collector: Superman and Wonder Woman save priceless treasures and monuments from the greedy grasp of the Collector, who has invented a device that turns objects into photographs and plans to do this to various monuments and artworks to protect the items from decay, destruction and vandalism.
Handicap: The Wonder Twins and Gleek help teach a lesson in courage when they rescue a boy from the wreckage of an overturned van.
The Mind Maidens: The Super Friends must use all of their superpowers in order to overcome the mental mischief of Medula and her power-hungry plans to eradicate all men so women led by her can rule the world.
Alaska Peril: Batman and Robin and special guest Apache Chief head toward the Northern Lakes to save an expedition from a giant snow creature.
Read MoreThe Fifty Foot Woman / Cheating / Exploration: Earth / Attack of the Killer Bees
The Fifty Foot Woman: A woman named Professor Amy Zhan makes a super strength potion, which turns her into a 50-foot woman. Batman, Robin and Wonder Woman must look up to the incredible femme fatale and find a way to bring this 50-foot woman back to normal size. Professor Amy Zahn tries to make Batman 50 feet tall, but is stopped when her assistant sprays her with the antidote.
Cheating: The Wonder Twins and Gleek teach a lesson in honesty when a double-crossing cross-country runner has a misadventure in cheating.
Exploration: Earth: A sinister space probe from planet Zeno visits Earth to capture people and objects for scientific study. The Super Friends must stop "Exploration Earth".
Attack of the Killer Bees: Aquaman and special guest superhero Samurai use super teamwork to save an African village from the attack of the killer bees.
Read MoreForbidden Power / Pressure Point / The Lionmen / The Day of the Rats
Forbidden Power: Batman, Robin and Wonder Woman must save the world from the mysterious mutants of the space sphere and its forbidden power.
Pressure Point: The Wonder Twins and Gleek travel into the hot desert to cool the dangerous canyon jumping stunts of some reckless motorcyclists.
The Lionmen: A spaceship controlled by mysterious Lionmen probes for minerals and starts an earth-shaking process that splits our planet into pieces. Will the Super Friends meet the challenge?
The Day of the Rats: An experimental electronic device turns sewer rats mad. Can Batman, Robin and Black Vulcan save Gotham from the Day of the Rats?
Read MoreThe Man Beasts of Xra / Prejudice / Tiny World of Terror / Tibetan Raiders
The Man Beasts of Xra: Superman, Batman and Robin have to save society from the outrageous genetic experiments of a mixed-up scientist and her half-human, half-animal beasts.
Prejudice: The Wonder Twins and Gleek have to teach a serious lesson in brotherhood when the ugliness of prejudice gets some young people into trouble.
Tiny World of Terror: The Super Friends have to do some big thinking when the world is endangered by a shrinking machine in the hands of a greedy inventor.
Tibetan Raiders: The passengers of a disabled aircraft stranded in rural Tibet get instant attention as Superman and the Flash rush to save them from Tibetan raiders.
Read MoreFrozen Peril / Dangerous Prank / The Mummy of Nazca / Cable Car Rescue
Frozen Peril: Superman and Aquaman turn the heat on the sinister Sculpin's plans to freeze the world's oceans so he can sell their thawed water to desert countries.
Dangerous Prank: The Wonder Twins and Gleek have to save a girl from the perils of a dangerous prank played by some thoughtless companions.
The Mummy of Nazca: The Super Friends are called into action when the weird Professor Korloff brings a mysterious mummy to life to steal a cosmic power source for himself.
Cable Car Rescue: Wonder Woman and the Atom swing into action to save a cable carload of passengers caught in a high wind over a treacherous terrain.
Read MoreThe Marsh Monster / The Runaways / Will the World Collide? / Time Rescue
The Marsh Monster: Superman, Batman and Robin move into action when an inventor's valuable plans are put in peril by the terrorizing tactics of a mysterious Marsh Monster.
The Runaways: The far from home Wonder Twins and Gleek try to rescue some misguided teenagers who face trouble when they decide to become runaways.
Will the World Collide?: The Super Friends exhibit all their bravery against the super sinister scheme of the vengeful Professor Fearo and the threat of a world collision.
Time Rescue: A scientist finds trouble when a time machine puts him 2,000 years into the future and he is captured by desert slavers. Superman, Hawkman and Hawkgirl come to his rescue.
Read MoreThe Protector / Stowaways / The Ghost / Rampage
The Protector: Batman, Robin and Aquaman put to sea in an effort to end the pirating and pillaging of Captain Shark and his immobilizing ray.
Stowaways: The Wonder Twins activate their special powers to save a couple of girls who try an ill-advised adventure as stowaways and almost become flotsam and jetsam.
The Ghost: The Super Friends tackle the supernatural when the Ghost, a villain from the past, is freed from his imprisonment and wants to take revenge on Superman and Wonder Woman for imprisoning his spirit by threatening the world with his ghostly fate if they do not surrender themselves to him. Now the other Super Friends members must save Superman and Wonder Woman before it is too late.
Rampage: In India, Superman and Green Lantern have their hands full when a huge, wild white elephant tears through jungles and villages on a rampage looking for its baby.
Read MoreRokan: Enemy from Space
From the edge of the Milky Way, a winged creature named Rokan speeds toward Earth. Superman confronts the beast and realizes it is Rokan, a beast from Krypton which was thought to be extinct, and since Rokan is from Krypton, she has the same powers as Superman. Escaping, the creature wreaks havoc on Earth. The Super Friends attempt to stop Rokan by chasing her and her babies away with kryptonite.
Read MoreWanted: The Superfriends
Lex Luthor forms a criminal gang called the "Legion of Doom" and uses a dream-machine to make the Super Friends commit crimes. When the Super Friends are forced to turn themselves in to police headquarters, the guards reveal themselves to be Bizarro and the Cheetah, who send the Super Friends to the sun. The Legion of Doom then uses the Justice League satellite with Luthor's mutation device to turn women into Cheetah clones and men into Bizarro clones, long enough for them commit profitable robberies. The Super Friends return to Earth to reverse the damage done and retake The Hall of Justice. They then disguise themselves as Bizarro and Cheetah clones to stop the Legion of Doom.
Read MoreThe Demons of Exxor
The Wonder Twins agree to help Exxor defeat Darkon, a conqueror who has taken over Exxor and made its inhabitants his slaves. With the Wonder Twins captured by Darkon, Batman and Robin must free the twin heroes as the other Super Friends tackle Darkon and his troopers.
Read MoreInvasion of the Fearians
Captain Cold recruits the Fearians (inhabitants of Venus) to help the Legion of Doom take over the world and destroy the Super Friends. The Fearians say that the Legion has to make the environment suitable for Fearian life forms first, so Captain Cold freezes the world. When the Flash defrosts it, great quantities of steam make the temperature higher. Black Manta sets fire to an island in the Pacific Ocean. When Aquaman uses a great tidal wave to put out the flames, the water floods inland, making more plants grow. And finally, Sinestro sends six comets to Earth. When Green Lantern moves Earth out of its usual orbit to save it, the temperature rises even higher. The Fearians can now enter Earth to make it "Venus II".
Read MoreBattle at the Earth's Core
While sailing with Captain Pierre Marcel, the Wonder Twins and Gleek get sucked in a whirlpool. After receiving a distress call from the Wonder Twins, the rest of the Super Friends search for the twins, only to get pulled in the whirlpool themselves. They emerge in a Wonder Land that is below the Earth's crust. The Super Friends must now search for the Wonder Twins and rescue them.
Read MoreThe World's Deadliest Game
The World's Deadliest Game: Brainiac uses a cloaking device to make the Earth appear to vanish. When Wonder Woman, Hawkman and Black Vulcan are in deep space trying to find it, the Toyman sends a phony distress message that leads them to his sinister black hole planet of toy traps. The Riddler then uses his super-riddles to lead the other Super Friends on a wild goose chase that sends them to their doom. However, the efforts of Superman and Green Lantern foil their attempt and save Hawkman, Black Vulcan and Wonder Woman.
Read MoreSinbad and the Space Pirates
Traveling from space, three pirate ships make their way towards Earth. When Captain Sinbad and his Space Pirate crew reach Earth they start stealing treasures from South America. After receiving a message on the Justice League TroubAlert, Superman and Wonder Woman confronts Captain Sinbad and his Space Pirate crew. Captain Sinbad then hurls city buildings toward a mountain range allowing the pirates to escape the two Super Friends. The Super Friends regroup to strategize and later streak off to confront the Space Pirates. While trying to stop a Space Pirate boat, Wonder Woman gets hit with a stun laser and taken captive aboard one of the ships. Meanwhile, at the Hall of Justice, the JLA satellite monitor picked up Wonder Woman, causing Zan to convince Jana to go after her. When Zan and Jana find Wonder Woman, they get trapped by the Space Pirates and a mind-controlled Wonder Woman and are made Sinbad's slaves.
Read MoreThe Time Trap
Gorilla Grodd invents an inter-spacial time conveyor to allow anyone to travel through the time portal. Black Manta and Giganta trap Aquaman and Apache Chief in 70,000,000 BC and rob the diamond mines of South Africa. Sinestro and Captain Cold trap Green Lantern and Samurai in AD 500 and rob King Arthur's treasure. Grodd and Solomon Grundy trap Batman and Robin in ancient Rome and rob the treasures of Julius Caesar. The Legion of Doom learn a hard lesson in underestimating the Super Friends when they are foiled once more.
Read MoreThe Pied Piper from Space
Traveling from a distant corner of the universe, a fleet of unidentified ships head towards Earth to hypnotize all children and gather them to Monument Valley, Arizona. The Super Friends start to take action after the Wonder Twins became hypnotized and a call from the Justice League TroubAlert. After the Super Friends tried to stop the children from entering a spaceship, a UFO arose to destroy a nearby city. Batman and Robin stayed with the children as Superman and Wonder Woman stopped the UFO and the disasters it caused, only to get trapped inside the space craft as it heads to the Anti-Matter Universe. Meanwhile, at the Hall of Justice, the Wonder Twins escape by using hypnotic mind control on Aquaman to release themselves. Batman and Robin arrive back at the Hall of Justice to stop a nearby power source overload and snap Aquaman out of a mindless slumber.
Read MoreTrial of the Super Friends
Batman, Robin, Wonder Woman and Green Lantern guard the liquid light in the Astro-Chemical Research Plant. However, the Cheetah secretly steals Wonder Woman's Lasso of Truth, Brainiac steals Green Lantern's power ring and the Scarecrow steals Batman and Robin's utility belts. The three villains escape, and the Hall of Doom captures and puts the four heroes on a kangaroo court trial. Sinestro uses the power devices stolen by the three villains as evidence to prove the Super Friends are guilty. Brainiac punishes them by making them fight his android duplicates of them, and the captured Super Friends must save themselves from their own devices before it is too late.
Read MoreAttack of the Vampire
In the remote heights of the Transylvania Alps, Dracula awakes after a 100-year sleep. Dracula starts havoc by releasing a strange glowing powder that turns people into vampires. Meanwhile, Batman and Robin receive a distress call and speed off to Transylvania. They search Dracula's castle, only to get captured by Dracula himself. Later Wonder Woman and Aquaman arrive in Transylvania after the Wonder Twins report it was taken over by bats, only to be attacked by dozens of mindless vampires. Another report of vampire attacks was made and this time Superman went to Vienna to stop them. While in Vienna, Superman runs into Dracula, who was continuing his plans of conquest, and gets turned into a vampire.
Read MoreMonolith of Evil
Solomon Grundy convinces the Legion of Doom to find the "Monolith of Evil" which gave him his powers where it revived him from his death. But when he, Grodd, the Cheetah and the Riddler cannot retrieve it, the Riddler tricks the Super Friends into fetching it for them by using a mirage to make it look like the Legion of Doom shrunk the United Nations building. However, they are in for a surprise when the Super Friends learn the truth of the Monolith's powers. They use it to put the Legion of Doom in their place — as the Monolith itself is not inherently evil, but acts upon the thoughts (evil or good) of whoever controls it.
Read MoreThe Beasts Are Coming
After an experimental satellite from Kennedy Space Center falls back to Earth it breaks, releasing deadly radioactive energy. The Super Friends then receive a distress call from the West Coast saying Death Valley is being overrun by giant desert beasts. Wonder Woman and the Wonder Twins stay behind to check the Justice League computer for more information, while the rest of the Super Friends head to Death Valley. At Death Valley they find wreckage and a man who says giant lizards had nearly destroyed the town. As Superman continues to search for the mysterious giant beasts, he stumbles upon some mutated giant earthworms that he must save some teens from.
Read MoreThe Giants of Doom
Bizarro has created a "giant ray" device that can turn anyone into 100-foot giants and uses it with the Justice League computer to transform himself, Sinestro, the Toyman and Captain Cold into giants. Each of them take over a continent of the world. But there is one catch: the Super Friends, after being helplessly hurled to Saturn, escape from their imprisonment and find out a way to use Bizarro's ray to stop them. Bizarro did not count on the Justice League's computer analysis that Bizarro thought the Super Friends would never be able to return. They unknowingly left traces of elements used by the device to turn Superman, Batman, the Flash and Green Lantern into 100-foot giants to combat their foes.
Read MoreTerror from the Phantom Zone
Three Kryptonian villains from the Phantom Zone escape and expose Superman to red kryptonite causing him to age rapidly. The rest of the Super Friends get trapped by the villains and only Superman can free them from the Phantom Zone. Meanwhile, the Justice League Computer tells Superman the only possible antidote for his rapid aging is blue kryptonite. Since blue kryptonite is harmful to Bizarro, it may have an opposite effect on Superman. Superman must take the Supermobile to go to the site where Krypton blew up and get the blue kryptonite in time to save the other Super Friends. Using the ray device the three villains stole from Superman, he sends the Kryptonian villains back to the Phantom Zone.
Read MoreSecret Origins of the Super Friends
Lex Luthor has discovered the origins of Superman, Wonder Woman and Green Lantern. He proposes for the Legion of Doom to travel back in time and prevent them from existing. The Cheetah cheats in a tournament and becomes Wonder Woman. Lex Luthor becomes Green Lantern. The Legion of Doom alter baby Kal-El's spaceship away from Earth. However, after taking the other more obscure Super Friends prisoner, Batman, Robin, the Flash, and Black Vulcan find a tape of the plan that was carried out and uses the Justice League computer to find gaps in its memory, confirming that history was altered. They travel back in time, rectify Luthor's meddling and gain back their teammates.
Read MoreThe Anti-Matter Monster
In this story the Super Friends have to stop an energy draining monster which exists on computer tape and can appear anywhere at any time. Wonder Woman and Superman, during one scene, go undercover as a science expert and Clark Kent, in an attempt to learn how the energy creature can be destroyed. One of the scientists working in the lab turns out to be the culprit responsible for unleashing the energy creature. The story borrows heavily from the national headlines of the time during the concerns of a looming energy crisis.
Read MoreRevenge on Gorilla City
Gorilla Grodd attempts to take over Gorilla City (a society of super-intelligent gorillas of which he is one) with a mind-altering vapor that induces fear in its inhabitants. However, King Solovar has protected himself from the vapor and has Grodd banished as he was before for attempting to overthrow him. Brainiac has created a brain-wave amplifier to control anyone in a 100-mile radius. Grodd convinces him to use it to take over Gorilla City. Solovar escapes before its activation and asks the Super Friends for their aid in stopping the Legion of Doom, who now control all the inhabitants of Gorilla City and wreak havoc upon an unsuspecting Africa.
Read MoreWorld Beneath the Ice
The Super Friends must stop the plans of a conqueror named Torhana who seeks vengeance on the people of the surface world by freezing everything in his path. Torhana and his crew travel by ship, freezing oceans and continents and people...
Read MoreSwamp of the Living Dead
The Legion of Doom makes a deal with an old swamp sorceress and her demon — an equivalent amount of the power of good in exchange for an equivalent amount of the power of evil. In order to gain that power of evil, the Legion decides to give the demon the Super Friends as the power of good. The Super Friends are captured and put to sleep in coffins. However, in the Legion of Doom's greed for more power, they capture the demon, believing he would give them an infinite source of power, and pay the price for it when he uses his powers to escape. Offended by this, he summons his army of zombies to attack them.
Read MoreInvasion of the Brain Creatures
While in space, Batman and Superman become possessed by brain creatures. The brain creatures ultimately take over the minds of Wonder Woman, Robin, and Aquaman when it appears that the Wonder Twins are successfully defeating Batman and Superman's asteroid attack of Earth. atman and Superman, while under mind control, continue to attack Earth by firing huge asteroids on the surface.
Read MoreConquerors of the Future
The Legion of Doom has suddenly started acting heroic, much to the shocking surprise of the Super Friends. When a distress signal is transmitted to the Justice League computer, the Legion of Doom (acting as the Legion of Good) offers to help instead, but this proves to be a ruse in order for them to travel in time to the year AD 3984 to finally conquer Earth, aided by a savage group of futuristic mutants. With the Riddler leaving cryptic clues easily broken by Batman, the Super Friends learn in a much further century about their takeover and travel to 3984 to foil them.
Read MoreThe Incredible Space Circus
A crooked space circus proprietor, Zarnum, uses a device to turn protected animals that have been illegally captured into beasts to boost attendance at his space circus. Sensing that the Super Friends are on to his scheme, he uses the device to change Wonder Woman, Aquaman, and the Wonder Twins into space creatures. It is up to the rest of the Super Friends to track down the elusive space circus, rescue the captive Super Friends, and bring an end to the poaching that has been taking place.
Read MoreThe Final Challenge
Superman, Batman, Wonder Woman, Aquaman and Apache Chief — as well as their sinister adversaries — are sent to another universe to engage in a series of contests where the losers will be eliminated. The other Super Friends and Legion of Doom members search for their missing colleagues.
Read MoreBatman: Dead or Alive
Batman and Robin head off to a planet named Texarkana after receiving a distress alert that a local villain, the Capricorn Kid, is terrorizing the planet. After defeating the Kid and putting him in jail, the Kid vows revenge. He and his group of outlaws travel to Earth, break into the Hall of Justice, and plot their revenge on all the Super Friends. The Kid's group successfully places each of the Super Friends in dangerous situations and they deliberately force Batman and Robin into freeing each person...but the catch is that each trap is timed and the object of the game is to free all the Super Friends from the various traps before it is too late. In a showdown, Batman and the Kid meet up in an old-fashioned shootout.
Read MoreFairy Tale of Doom
The Toyman develops a device that can project anyone into the pages of a storybook. He forces Hawkman to chase him into Jack and the Beanstalk, the Cheetah forces Wonder Woman to chase her into Alice in Wonderland and Brainiac forces Superman to chase him into Gulliver's Travels. The three villains trap the three Super Friends in the treacherous books. However, when Batman, Robin, Green Lantern and Black Vulcan catch on, they trick Sinestro, Giganta and Captain Cold into helping them rescue their teammates by claiming that their fellow Legion of Doom members are still trapped inside the books.
Read MoreBattle of the Gods
At the start of the episode, the Super Friends are involved in an intense outer space battle. Moments into the battle, Wonder Woman gets a telepathic message from Aphrodite to help save the planet from a disturbance. Afterwards, all of the Super Friends show up and Aphrodite praises them on their great work and good will. An envious Hera gets into an argument with Aphrodite on Mount Olympus, which triggers the wrath of Zeus. Hera criticizes Aphrodite for praising "mortals" such as the Super Friends and she suggests to Zeus that the Super Friends are not as powerful as Aphrodite claims.
Read MoreJourney Through Inner Space
Aquaman is exposed to a radioactive substance that turns him into a prehistoric sea creature from which he evolved. In order to cure him, Superman and Wonder Woman, inside the Supermobile, are shrunk down to microscopic size and sent within the creature's veins to attempt to give it another dose of radiation in the hopes that it will reverse the effects of the radiation and return Aquaman to normal. In the meantime the rest of the Super Friends have to do whatever they can to limit the creature's destructive nature all over the city.
Read MoreSuper Friends: Rest in Peace
The Super Friends mourn the death of Batman (a.k.a. Bruce Wayne) and have gone into hiding after the Legion of Doom unearth a crystal called "Noxium", created by one-time member Dr. Natas. The crystal emulates the weaknesses of each member of the JLA such as kryptonite, Yellow Power and lethal energy. It can then kill all of the Super Friends. The Legion of Doom then plans to take over the world after they have disposed of the Super Friends and the crystal, only for it to be found and disposed of in deep space, allowing the Justice League to stop the Legion, who finds out too late they were in hiding and had really killed off their android clones.
Read MoreThe Rise and Fall of the Super Friends
The Super Friends are visited by Mister Mxyzptlk, who comes complete with a script for a movie that he wants the Super Friends to star in whether they want to or not. The imp uses his Fifth Dimensional magic to cause the Super Friends to act out the script...but Superman is not affected by it. He nonetheless goes along with everything in an elaborate plot to trick Mxyzptlk into saying his name backwards — by using his heat vision to change the last word on the script.
Read MoreHistory of Doom
The Earth is in ruins after an unexplained catastrophe occurs. Both the Super Friends and the Legion of Doom have been destroyed, as well as the human and animal population of Earth, rendering it dead.
Read MoreRub Three Times for Disaster
Kareem Azaar is a ruthless thief on the planet Zaghdad who has stolen the Magic Lamp of Olam, which contains the power of an evil genie. Kareem uses the Genie's power to take over the planet and banish the Sultan into the world of the Genie's lamp. When the Super Friends arrive to do battle, Superman and the Wonder Twins wind up in the lamp as well, leaving the other heroes to take on Kareem's forces.
Read MoreLex Luthor Strikes Back
Lex Luthor uses a projector ray (reverse camera) to disguise himself as Lois Lane in order to escape prison. He, with his assistant Orville Gump, hatch an elaborate plot to destroy the Super Friends. Luthor aligns himself with evil fire demons who originate from the Sun. They aid Luthor in capturing the Super Friends and placing them in death traps. The demons then change the color of the Sun from yellow to red, which cause Superman's powers to vanish. However, the Sun demons double-cross Luthor and he is trapped in a fire, so he has no choice but to free the Super Friends in an effort to save himself and Earth. The Super Friends perform rescues and put out the fires. Superman uses the Super-Mobile to chase the fire demons back into the Sun...which causes the Sun to return to its natural color...which restores Superman's powers. Luthor and his assistant are sent back to prison.
Read MoreSpace Knights of Camelon
While protecting a prehistoric planet from a meteor, Superman ends up hit by the meteor's nuclear core, crash lands on the medieval planet of Camelon, and loses his memory. A bunch of rebels led by Logan take him in as their black knight in a plan to overthrow King Arthur 7. It is up to the Super Friends to help Superman remember who he is and defeat the rebels.
Read MoreThe Lord of Middle Earth
What starts off as a camping trip for the Wonder Twins turns into a nightmarish adventure in Middle Earth when the Super Friends must battle a black magic sorcerer named Mal Havok who has taken over the troll kingdom. Mal Havoc uses his magic to turn the Super Friends into trolls. With their powers reduced, Batman and Wonder Woman accompany the troll king on a mission to free Middle Earth of the evil sorcerer.
Read MoreUniverse of Evil
In a parallel universe, the Super Friends are supervillains, the Super Enemies. Mount Vesuvius is a focal point that links the two universes — in one universe, Superman tries to stop the eruption, while his evil counterpart is causing the same disaster in his own reality. Vesuvius explodes, causing the two Supermen to exchange universes. While Superman has to fight his evil comrades and find a way back to his own world, his evil counterpart battles the real heroes and begins his plan to conquer Earth.
Read MoreTerror at 20,000 Fathoms
The evil Captain Nimoy plots to use nuclear warhead missiles to sink continents below the sea where he plans to rule. Nimoy is aided by an android duplicate of Batman to help him out, but with Superman and Wonder Woman away on a space mission, the Super Friends are aided by Superman's tiny Kryptonian friends from the bottle city of Kandor.
Read MoreThe Super Friends Meet Frankenstein
When a descendant of the original Dr. Frankenstein abducts and steals the powers of Batman, Superman and Wonder Woman and transfers them into his latest creation, it is up to Robin to stop the Super-Monster. He transfers the remaining powers into himself, then manages to restore the Super Friends' powers.
Read MoreThe Planet of Oz
After the Wonder Twins and the Dynamic Duo find out they are not able to get rid of a tornado, the storm transports the Hall of Justice to the Land of Oz, where Mister Mxyzptlk, who has once again escaped from the Fifth Dimension, informs the Super Friends that they must find the Wizard to get home. Along the way, they encounter the Wicked Witch of the Worst Kind in a gingerbread house, who turns Aquaman into the Scarecrow, Superman into the Tin Man, and Wonder Woman into the Lion.
Read MoreBig Foot / The Ice Demon / The Make-Up Monster
Big Foot: Apache Chief and few of his fellow braves are captured by alien creatures resembling the legendary Bigfoot. Batman and Robin try to help, but are also captured. After they escape and defeat the creatures, the Super Friends learn that they were merely trying to seek information to repair their spacecraft.
The Ice Demon: While on a skiing vacation, the Wonder Twins literally bump into a pair of reckless teenagers and wind up in an ice cave inhabited by an Ice Demon. Only Superman can save them. Luckily, Clark Kent and Lois Lane are nearby.
The Make-Up Monster: A disgruntled make-up man on the set of a movie discovers a formula that allows him to make himself up into any powerful monster he chooses. With the formula, he wreaks havoc and wrecks the movie studio and only the Super Friends dare to challenge him.
Read MoreJourney into Blackness / The Cycle Gang / Dive to Disaster
Journey into Blackness: While monitoring the galaxy from his impenetrable Fortress of Solitude, Superman notices a black hole that is going to suck up the Earth. Superman attempts to stop it, but gets himself pulled into the black hole. The Cycle Gang: The Highway Angels, a motorcycle gang, start tormenting a senior citizen and his grandson. When the Wonder Twins try to help they have a hard time dealing with the cycle gang and the danger at hand. Wonder Woman sees the twins and gives them assistance.
Dive to Disaster: Several miles off the coast of Hawaii, a routine Navy mission becomes a nightmare when a submarine's controls short circuits and the nuclear reactor starts to overload. Black Vulcan and Aquaman try to help, but are attacked by nuclear mutated sea creatures.
Read MoreYuna the Terrible / Rock and Roll Space Bandits / Elevator to Nowhere
Yuna the Terrible: A group of archaeologists accidentally releases Yuna the Terrible and her barbarian warriors. Batman and Robin responds to a distress call but get captured by Yuna's warriors. Wonder Woman and Apache Chief respond to the Batman's distress call. Rock and Roll Space Bandits: A group of Rock and Roll Space Bandits paralyze the Super Friends and invade a major city on Earth using their hypnotic music. The Wonder Twins come to the rescue, but get hypnotized. Wonder Woman helps the rest of the Super Friends get free and they rush off to stop the musical menaces. Batman uses a device to stop the sound waves.
Elevator to Nowhere: Streaking in the Invisible Jet, Wonder Woman and the Atom answer a distress call on the emergency scanner from a Dr. Wells. Wells' call was actually a trap to get Wonder Woman and the Atom to test out his new time machine.
Read MoreOne Small Step for Mars / Haunted House / The Incredible Crude Oil Monster
One Small Step for Mars: Green Lantern and Superman must stop the reign of terror caused by Martians who traveled to Earth in a returning space probe. They are finally tricked into returning to Mars.
Haunted House: A group of teens dare each other to go into the old Brimstone mansion in the cemetery, a place that is said to be haunted. Two of them go in the mansion and get trapped inside. The other two ask the Wonder Twins go inside to look for the other boys, but get captured by old man Holmes, the cemetery's paranoid caretaker. The Incredible Crude Oil Monster: Not far off the Alaska coastline, millions of gallons of crude oil spill out from a ruptured supertanker. Suddenly, the crude oil comes alive in the form of a giant monster.
Read MoreVoodoo Vampire / Invasion of the Gleeks / Mxyzptlk Strikes Again
Voodoo Vampire: Vampiress, the Voodoo Vampire from Africa, goes after the Super Friends and seeks to make them her vampire slaves. It is now up to Wonder Woman and Black Vulcan to go to her underground tomb and stop her.
Invasion of the Gleeks: A group of Exxorian monkeys arrive on Earth to invade the planet. The monkeys want to destroy the Super Friends by putting Gleek under their control. The Wonder Twins must use their powers to help Gleek and the Super Friends.
Mxyzptlk Strikes Again: The Super Friends try to destroy each other as the impish villain Mister Mxyzptlk strikes again!
Read MoreThe Man in the Moon / Circus of Horrors / Around the World in 80 Riddles
The Man in the Moon: Superman must save Earth from a giant alien beast.
Circus of Horrors: While at the circus, the Wonder Twins and Gleek witness the revenge of circus animals as they zap the audience in a trance. The animals capture Gleek and zap the Wonder Twins as well, who they send off to lure Superman and Wonder Woman into a trap at the circus. Around the World in 80 Riddles: Superman brings a new engine for the Bat-jet to the Bat-Cave. However, when Batman opens it up, he finds the Riddler hiding inside. He hops out and spritzes Superman, Wonder Woman, Batman, and Robin with stupid spray. There is only one antidote and the Riddler has hidden it somewhere. If the Super Friends do not find it before the time limit is up, they will be super-stupid forever.
Read MoreTermites from Venus / Eruption / Return of Atlantis
Termites from Venus: Termites come from a meteorite sent from Venus to Earth by a volcanic eruption. They start consuming the world. Superman, Batman and Robin, and Samurai defeat them, finally sending them into space.
Eruption: The Wonder Twins rescue a part of reckless hang gliders who fell into a volcano. Soon after the volcano starts erupting. Jayna calls Batman and Robin, who help the Wonder Twins rescue the rest of the town and stop the lava flow.
Return of Atlantis: Hundreds of miles off the East Coast of North America, a routine Trans-Atlantic trip turns into a nightmare when a ship gets caught between some jagged rocks and takes on water. Aquaman was in the area assists by using his telepathy to summon two manta rays to seal the hole as he pushes the ship out of danger. As he attempts to head back to the Hall of Justice, a larger island arises from the sea. Aquaman recognizes it as the Lost Island of Ancient Atlantis
Read MoreThe Killer Machines / Garden of Doom / Revenge of Bizarro
The Killer Machines: The IBN computer research facility creates Romac, the most advanced computer the world has ever known. When tested, Romac turns on his IBN creators and tries to destroy the Super Friends by turning the Justice League Computer and the Supermobile against them. Batman, Robin, and Black Vulcan have to shut Romac down before he can do any more damage.
Garden of Doom: A scientific experiment accidentally turns plants into monsters.
Revenge of Bizarro: Bizarro takes revenge on the JLA by turning the members into his "Super Bizarro slaves" and exposing Superman to red kryptonite. The red kryptonite's horrible effects cause Superman to grow extra arms and legs. Now Superman's only chance to stop Bizarro and return to normal is blue kryptonite, which affects only Bizarros adversely .
Read MoreThe Outlaws of Orion / Three Wishes / Scorpio
The Outlaws of Orion: When chasing a burglar in Gotham City, Batman and Robin are captured by Pack and Stardust, Bounty Hunters from Orion. Batman attempts to call for help using the Justice League beeper, but he did not realize the Bounty Hunters know help is coming and are ready to ambush them. Three Wishes: The Wonder Twins find a magic lamp, the evil Space Genie of it gives them three wishes, which lead to trouble. However with the last wish, they never used the lamp.
Scorpio: Wonder Woman receives a distress call from a scientist who was working on a way to end world hunger by a substance that makes vegetables grow to huge proportions. However, the scientist also says that an earlier failed experiment on a scorpion make it grow and gave it the power of speech.
Read MoreMxyzptlk's Flick / The Sink Hole / The Alien Mummy
Mxyzptlk's Flick: Batman, Robin, and the Wonder Twins are thrown into a movie by Mr. Mxyzptlk.
The Sink Hole: Wonder Woman arrives to help a sheriff from the hills of West Virginia and investigate why a giant Cobra is creating sink holes.
The Alien Mummy: While accompanying Professor Naska and his students on a field trip to Ancient Aztec ruins in Mexico, El Dorado is attacked by Alien Invaders. When El Dorado scares them off, an angered Alien Mummy attacks El Dorado and the others. Meanwhile at the Hall of Justice, Superman and Wonder Woman receive a U.F.O. alert and head out to Mexico. When the two Super Friends arrive see The Alien Mummy has El Dorado and the others have been put under mind control. When Superman and Wonder Woman confront the Alien Mummy, he turns both of them into golden statues.
Read MoreThe Evil from Krypton / The Creature from the Dump / The Aircraft Terror
The Evil from Krypton: Zy-Kree, an escapee from the Phantom Zone seeks revenge on Superman by turning the Earth's sun red and thus depowering the man of steel while hiding in the Fortress of Solitude. It is up to Green Lantern and Aquaman to help their friend defeat the evil Kryptonian who has the same powers as Superman. The Creature from the Dump: A junk creature forms after two kids hanging around a dump inadvertently make a mysterious chemical reaction occur. When Batman gets infected by the chemicals he also turns into a junk creature. The Junior Super Friends try to find a way to get Batman back to normal.
The Aircraft Terror: A meteor hits an aircraft and turns it into a winged beast. When the Wonder Twins respond to a Trouble Alert they find out the aircraft creatures has the ability to turn other aircraft into living beasts. Batman & Robin trail these beasts from the Batjet try to stop the attack by taking out the ringleader of the beasts.
Read MoreThe Lava Men / Bazarowurld / The Warlord's Amulet
The Lava Men: After saving a killer whale, Aquaman notices the water is on fire and radios Wonder Woman for help who then tells Superman. Meanwhile Aquaman, with the help of his whale friend helps move a ship from the path of the flaming water. Superman arrives stops the flames with a concrete road and his super breath. The Super Friends find out that a group of Lava Men are the ones who are causing the trouble. Bazarowurld: Superman and Black Vulcan are tricked by Bizarro into going to Bizarro-World. Black Vulcan is tricked into a Maze of Mirrors, while Superman is tricked into a Red Kryptonite Mine, turning him into a skinny figure while Bizarro is immune to it. The Warlord's Amulet: After receiving a Trouble Alert from Samurai's homeland, Samurai responds to the call at once and finds an ancient fugitive warlord that escaped his time period using his Amulet.
Read MoreThe Iron Cyclops / Palette's Perils / Colossus
The Iron Cyclops / Palette's Perils / Colossus" October 24, 1981
The Iron Cyclops: Superman finds a mysterious purple ray that is lifting objects in downtown Metropolis. Batman uses the Justice League computer from the Hall of Justice to try to control the beam while Black Vulcan and the Atom joins Superman in Metropolis. They find out that the Iron Cyclops who is projecting the ray lives on a planet which has no gravity and he wants to steal the Earth's.
Palette's Perils: Wonder Woman and El Dorado responds a series of art gallery robberies in Metropolis. Colossus: Colossus, a reckless and destructive cosmic barbarian many times larger than the Earth, turns his attention to Earth's solar system. Apache Chief charges into action using a shrink ray to reduce the Colossus to ordinary Earth mortal size; Colossus then plummets to Earth.
Read MoreThe Stowaways from Space / The Scaraghosta Sea / The Witch's Arcade
The Stowaways from Space: The Wonder Twins encounter two hostile aliens that were stowaways on an unmanned space station returning to Earth. The Wonder Twins join Superman to put the aliens out of commission for good.
The Scaraghosta Sea: Two scientists encounter a whirlpool and call the Justice League for help. The whirlpool throws them into an eerie undersea harbor deep beneath the ocean floor. A pirate ghost named Keelhaul Kelly hijacks the scientists' mini-sub with plans to escape from his ghost world to resume his piracy in today's above water world. Aquaman, Batman & Robin arrive to save the innocent scientists from the clutches of those who would do them harm.
The Witch's Arcade: In an arcade, The Wonder Twins and Gleek encounter a witch who shrinks them. As Zan and Jayna elude danger, they call Wonder Woman for help. Now Wonder Woman and the Wonder Twins must stop the witch before she shrinks all of the customers.
Read MoreMxyzptlk's Revenge / Roller Coaster / Once Upon a Poltergeist
Mxyzptlk's Revenge: A doorway appears inside the Hall of Justice. Superman and Batman wonder where it originated from and where it leads. Then the voice of Mxyzptlk is heard and Superman realizes who's responsible. The door opens up, sucking everything inside, including Batman and Superman.
Roller Coaster: Three kids ride a condemned roller coaster that gradually falls apart. The Wonder Twins and Gleek, exiting a movie theater, respond to the crisis. After Zan accidentally breaks a rusted power control and realizing that they need additional help in the rescue attempt they send Gleek to the Hall of Justice and find Atom.
Once Upon a Poltergeist: At the Wayne Building in Gotham City, a confused spirit of a Mohawk Indian terrorizes the area due to his belief that the building sits on top of an ancient burial site. Batman, Robin, and Apache Chief battle the spirit but its power is greater.
Read MoreWarpland / Two Gleeks Are Deadlier Than One / Bulgor the Behemoth
Warpland: Superman and Batman are pulled into a space warp where they come across a strange planet inhabited by aliens known as Zoons. Two Gleeks Are Deadlier Than One: Wonder Woman and Green Lantern think the Legion of Doom will strike since the entire Justice League is going to meet in the Hall of Justice the next day. Jayna and Zan are put in charge of security during the night. Giganta sets a trap and captures Gleek with bananas and takes him to Gorillia Grodd. A mechanical duplicate of Gleek arrives at the Hall of Justice to use his killer laser eyes on the Justice League and help Grodd and Giganta take over the Hall of Justice. Bulgor the Behemoth: A writer turns into the creature he created after a lightning bolt electrocutes an electrical tower nearby. Apache Chief and Superman are on hand to stop the behemoth from continuing his destructive ways.
Read MoreThe Krypton Syndrome / Invasion of the Space Dolls / Terror on the Titanic
The Krypton Syndrome: Superman travels through a time warp and is taken back to the hours leading up to Krypton's explosion. He saves the planet by stopping the solar flares using the Super-Mobile core and then returns to the present to find Earth a very different place. Robin confronts him and has no idea who Superman is and then remarks that the Justice League was defeated by the Legion of Doom, he is the only one alive. He soon realizes that by saving Krypton that it erased his time on Earth and that nobody had ever heard of Superman before. Invasion of the Space Dolls: Space dolls try to take over the world but run out of batteries.
Terror on the Titanic: Two divers find the Titanic which has become inhabited by a mutated form of Algae. Aquaman and Black Vulcan respond to the danger. After a lightning blast from Black Vulcan, the Titanic comes alive, and begins to destroy everything in its path. Ultimately the ship sinks back into the ocean after slamming into a jagged iceberg.
Read MoreRevenge of Doom / A Pint of Life / Day of the Dinosaurs
Revenge of Doom: Batman and Robin foil some building constructors' plans to revive a destroyed Hall of Doom and turn it into a Museum. When Batman figures something is wrong, the building constructors reveal themselves to be Lex Luthor, Soloman Grundy, Sinestro and the rest of the Legion of Doom.
A Pint of Life: The Wonder Twins and Aquaman search the Amazon River for Doctor Marks who's on an expedition. The doctor's son needs a blood transfusion and there's only a moment of hours left for the Super Friends to locate the doctor.
Day of the Dinosaurs: The Hall of Justice, with Wonder Woman and Samurai inside, gets swallowed up into the Earth. After tumbling through layers of rock, the Hall of Justices comes to a stop at a strange forgotten world beneath our own. When Wonder Woman and Samurai explore the strange subterranean world, they are attacked by prehistoric creatures called Slarums. Technos saves the two Super Friends and offers to show them the world of the Volti.
Read MoreReturn of the Phantoms / Bully for You / Superclones
Return of the Phantoms: The three Phantom Zone villains: Logar, Hol, and Romlok are freed by an alien who doesn't realize they are criminals. In this episode they force the alien to travel back in time with them in an attempt to alter Superboy's life—hoping that he will never grow up to become Superman. Meanwhile, in the future, Superman and Green Lantern learn of the plot from the alien and travel back in time to save Superman's own past and capture the Phantom Zone villains.
Bully for You: Teen angst and bullying are spotlighted at the start of this episode. In the meantime, after a daring mission on a skyscraper, Batman loses his utility belt. The boy who was being bullied finds the belt and seeks revenge. Unfortunately, the boy doesn't know what all power that the belt contains and he accidentally switches on a high frequency signal that leads to Earth shaking effects and building destruction.
Read MorePrisoners of Sleep / An Unexpected Treasure / The Malusian Blob
Prisoners of Sleep: While investigating a strange electrified spiked metal pod, Superman and Batman unwittingly unleash the cloud-like prisoner inside (named Sleep), and are then trapped in a dream world.
An Unexpected Treasure: Two teenagers discover an ancient warship buried underneath the desert sands and they take off in it. The Wonder Twins and Gleek attempt to rescue the teens and they ultimately seek the help of Hawkman and Hawkgirl. The Malusian Blob: Space shuttle astronauts unwittingly load an alien chemical blob into their cargo bay (assuming it to be space junk). The blob starts eating metal and the astronauts call for help. Batman, Robin and Black Vulcan arrive and rescue the astronauts. Assuming the blob burned up in the atmosphere, they return to Earth, but then the blob reappears and after some failed attempts, they figure out that the substance may have an unstable reaction to sugar.
Read MoreAttack of the Cats / One Small Step for Superman / Video Victims
Attack of the Cats: Batman, Robin, and El Dorado investigate a series of crimes which lead them to the conclusion that the culprits are not human.
One Small Step for Superman: A boy loses his pet dog during an accident in the wilderness. After being taken to the hospital he's given a clean bill of health but yet the boy insists he's paralyzed. It's then up to the Super Friends to convince the boy that his paralysis isn't real and that it is more than likely an emotional response to the traumatic incident and the loss of the dog. Video Victims: Bizarro creates trouble by zapping several of the Super Friends into an arcade game reminiscent of Pac-Man and Bizarro is in control of the hungry muncher.
Read More"Playground of Doom / Space Racers / The Recruiter
Playground of Doom: Giant children arrive on Earth and create destruction all over the city. A call to the children's home planet and a visit from some influential individuals put a stop to the children's pranks.
Space Racers: The Wonder Twins and Gleek are on weekend patrol duty when the Justice League patrol craft is invaded by space racing punks. After the Wonder Twins decide to teach them to respect the law, the space racing punks decide to retreat by dematerializing. Unfortunately, they take Jayna along with them and hold her hostage. The Recruiter: Superman and Wonder Woman are abducted by a race of alien beings and are forced to play intergalactic football which is referred to as space ball in this episode.
Read MoreThe Bride of Darkseid
Firestorm makes his debut as a superhero and is invited to join the Super Friends. Darkseid pursues Wonder Woman to be his and is able to capture her when Firestorm accidentally shuts off the Hall of Justice's force field.
Read MoreThe Wrath of Brainiac / Reflections in Crime
The Wrath of Brainiac: Brainiac develops android duplicates of Superman and Wonder Woman in an attempt to seek revenge on the Super Friends. He enlists the reluctant help of Darkseid, who was tricked into following the android Wonder Woman right into Brainiac's star-ship. Reflections in Crime: Mirror Master traps Superman in the 6th dimension: the dimension behind mirrors. As he tries to warn him teammates through mirrors, he is too late as Batman & Robin are trapped as well.
Read MoreNo Honor Among Thieves / Mr. Mxyzptlk and the Magic Lamp
No Honor Among Thieves: Lex Luthor disrupts Darkseid's quiet time on Apokolips with a plan to destroy the Super Friends. One by one the Super Friends are lured into traps and zapped to Darkseid's palace. Luthor plans on stealing the powers from the Super Friends. Mr. Mxyzptlk and the Magic Lamp: In this segment a small-time thief named Benny finds an ancient lamp during a robbery. Batman and Apache Chief apprehend the crook... but observing from a distance is Mxyzptlk. He decides to get into the act by playing the part of a genie... who zaps the crook away... and from that point forward the two go on a crime spree.
Read MoreThe Case of the Shrinking Super Friends / The Mask of Mystery
The Case of the Shrinking Super Friends: Lex Luthor invents a shrinking ray and uses it on the Hall of Justice. The older members of the Justice League had earlier flown off to fight a mission in space... leaving behind the junior members like Robin, The Wonder Twins and Gleek, and Firestorm. Luthor succeeds in shrinking the Hall of Justice and it's up to the now miniature Super Friends to save the day before the senior members of the group return from space.
The Mask of Mystery: Lex Luthor uses a clumsy fan of the Super Friends to destroy them. The fan Sidney Wanamaker, a school mate of Firestorm's alter-ego, Ronald Raymond, creates his own secret identity... called Captain Mystery. He taps into the Hall of Justice files and shows up to help the Super Friends but winds up causing more harm than good. Luthor notices this and kidnaps Captain Mystery and intends on using him in his plot. It's up to the Super Friends to rescue Captain Mystery and capture Lex Luthor.
Read MoreDarkseid's Golden Trap
Darkseid's Golden Trap: Part I: At an intergalactic auction, Darkseid and his crew set their eyes on gold kryptonite. It's the only chunk of gold kryptonite, which can permanently strip away all of the powers that Superman enjoys on Earth. known to be in existence. Black Vulcan, Wonder Woman, and Firestorm infiltrate the auction under disguise as ice creatures. They plan on bidding high and taking the gold kryptonite before it can fall into enemy hands, but Darkseid soon realizes their plan.
Darkseid's Golden Trap: Part II: Darkseid catches onto the trick and plots an elaborate scheme to expose Superman to the gold kryptonite that he won. El Dorado, Batman, and Superman travel to the Moon of Games to confront Kalibak about which star has Darkseid imprisoned Black Vulcan, Wonder Woman, and Firestorm. El Dorado hatches a plan with the help of Batman. Darkseid shows up unexpectedly, as El Dorado had feared, and Darkseid throws the gold kryptonite at Superman... but did it work?
Read MoreIsland of the Dinosoids / Uncle Mxyzptlk
"Island of the Dinosoids / Uncle Mxyzptlk" October 13, 1984
Island of the Dinosoids: Ronald Raymond, Apache Chief, Robin, and Wonder Woman get caught up in an island mystery when a science experiment goes awry after Batman and Professor Stein went missing when on their way to the Tokyo Science Expo with Professor Stein's Omnicaster. A scientist named Dr. Dan Corwin had walked into what is referred to as a Geneto Beam and is turned into a Dinosoid, which means half-human/half-dinosaur.
Uncle Mxyzptlk: The Wonder Twins accidentally expose Superman to Red Kryptonite which turns him into a 6-year old kid.
Read MoreThe Case of the Dreadful Dolls / The Royal Ruse
The Case of the Dreadful Dolls: Dollmaker, uses clay dolls and voodoo black magic to command the real Super Friends to commit crimes. A few of the Super Friends do not fall victim and must rescue the others from Dollmaker's spell. The Royal Ruse: Darkseid uses a royal princess from Tyron-7 to lure the Super Friends into a trap. He promised her that if she delivered the Super Friends that her planet would be spared from his wrath. However, as things are more apt to do, the plan does not necessarily follow that path and soon the princess learns that she was a pawn in Darkseid's ultimate plot: to banish Tyron-7 into the negative universe. A projector turns the Super Friends to stone and it's up to the princess and her father to free the Super Friends and stop Darkseid.
Read MoreThe Village of Lost Souls / The Curator
The Village of Lost Souls: Brainiac uses his star ship and his mental powers to take control of a small village. He turns people into zombie-like creatures who he enslaves to mine and work for him. Brainiac eventually takes control of the Wonder Twins who set out to capture Wonder Woman. The Curator: Remlar, a villain from another galaxy, travels the universe in search of buildings and people to put on display in an intergalactic museum. Superman, Firestorm, and Samurai must figure out a way to stop Remlar and return the historical monuments and people to their rightful place.
Read MoreThe Seeds of Doom
After single-handedly capturing Superman's perennial nemesis Lex Luthor, the bionic Cyborg is invited to join the Justice League of America—but surprisingly turns down the offer. Anxious to have someone his own age as a fellow Team member, the nuclear-powered Firestorm seeks out Cyborg to learn the reason for his reticence. But it will take the intervention of Darkseid and his Parademons, to say nothing of some horrific-looking sea pods, to make Cyborg change his mind.
Read MoreThe Ghost Ship / The Bizarro Super Powers Team
The Ghost Ship: With Darkseid and his minions in hot pursuit, Superman, Firestorm and Cyborg temporarily take shelter in a huge derelict space vessel. It turns out that the three Galactic Guardians have boarded a ghost ship, controlled by a fugitive princess who uses hologram images to ward off pirates and to protect the people of her planet—who live in miniaturized form in a locket around her neck. Darkseid hopes to exploit the princess, and to take sinister advantage of Superman's weakened state!
The Bizarro Super Powers Team: Bizarro #1, the weird yet funny Superman doppelganger from Htrae (Bizarro World), uses his duplicator ray to create Bizarro versions of Wonder Woman, Firestorm and Cyborg. These "opposite clones" are then called upon to protect Bizarro World from its many enemies. Unfortunately, the prankish Mr. Mxyzptlk plans to harness the powers of the three Bizarro superheroes in order to wreak havoc upon the earth.
Read MoreThe Darkseid Deception
Little does Wonder Woman suspect that the man she assumes to be her mortal boyfriend Steve Trevor is actually the evil Darkseid, who has rearranged his molecular structure in order to impersonate Steve. It's all part of a master plan to steal the deadly TC7 satellite and transform everyone on earth into hideous mutants. The Galactic Guardians set out to rescue the real Steve and thwart Darkseid—a task made doubly difficult when Wonder Woman herself is kidnapped!
Read MoreThe Fear
Gotham City is literally held in the grip of terror by The Scarecrow's arsenal of Fear Transmitters. Scouring Gotham in search of Scarecrow, Batman is himself paralyzed with fright when he finds himself in the middle of Crime Alley, where years earlier the parents of Batman's alter ego Bruce Wayne had been murdered in cold blood. Taking advantage of the situation, Scarecrow intends to keep Batman trapped in Crime Alley forever by using a captured Robin and Wonder Woman as bait—forcing the Caped Crusader to purge himself of his lifelong fears once and for all!
Read MoreThe Wild Cards
There's a new supervillain in town, and his name is The Ace. Gathering together a gang of four hardened delinquents, the Ace decks them out in sinister playing-card costumes, and thus the Royal Flush Gang is born. In their efforts to defeat this scurrilous quintet of no-goods, Robin and Cyborg discover that the Ace is taking his orders directly from their perennial enemy Darkseid—while Batman learns to his astonishment that the Ace is not a "new" nemesis at all, but instead a very old one... The Joker!
Read MoreThe Brainchild / The Case of the Stolen Powers
The Brainchild: While enjoying a day off with Firestorm, Cyborg is captured by the robot minions of supercomputer Brainiac, who intends to use the bionic dogooder for one of his typically evil "mind-blowing" experiments. To save the life of his fellow Galactic Guardian, Firestorm enlists the aid of Superman and rushes to Cyborg's rescue. But it may already be too late: The two superpowered good guys are confronted by a gigantic killer robot... with Cyborg's brain and intellect trapped inside its power source! The Case of the Stolen Powers: While languishing in prison with the Penguin as his cellmate, evil necromancer Felix Faust conjures up a spell which enables him to steal the special powers of Superman. No sooner has this happened than the Penguin appropriates these powers for himself, and as result the Super Powers Team now works for him!
Read MoreThe Death of Superman
The unthinkable has happened: Superman is dead, the victim of Kryptonite poisoning. Injured in the mishap which felled Superman, a weakened Firestorm is captured by Darkseid, who wants the Galactic Guardian to reveal the details of the Man of Steel's demise. Meanwhile, several members of the Super Powers Team gather at the Fortress of Solitude, where they come across evidence indicating that Superman is still alive—but if this is true, why has he allowed the other Team members to fall into Darkseid's clutches?
Read MoreEscape from Space City
The evil Darkseid's latest project involves the capture and takeover of Star City, a gigantic orbiting earth colony. To this end, he replaces the satellite's kidnapped inventor Mr. Moko with a robot lookalike that even fools Moko's daughter, Kiri. Meanwhile, Batman, Firestorm and Samurai must steer clear of Darkseid's minions Kalibak and DeSaad and their robot army, long enough to allow Superman, Wonder Woman and Aquaman to seek out and destroy the control equipment hidden in Darkseid's headquarters!
Read More