Hikaru no Go (2001)
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松下純子 — Key Animation
Episodes 9
Discovered Weakness!!
With the recent defeat of the Meijin's son, Hikaru goes about his day normally. However, Akira is obsessing over the game he lost. He won't do anything but stare at the Go board and replay the game that he lost. When he gets word that Hikaru is at a Children's Go Tournament, he rushes there hoping to confront Hikaru and ask for a rematch.
Read MoreThe Beautiful Match
The finals of the Third Annual Junior High Go Tournament - Kaiou Junior High V. Haze Junior High. With a score of 1-1 it is up to Hikaru to win it for Haze. Can he do it? And what will happen when Akira spots Hikaru playing?
Read MoreThe Scheme in the Rain
Akira is too good against everyone at Kaio's Go club. The members don't take this sitting down, as three of them plan to take him down.
Read MoreThe Third Member
A boy named Yuki Mitani solves a challenging problem on the Haze Go club's posters. Hikaru knows they need a third member really badly, and tries to convince Yuki to join. However, he soon discovers Yuki's true strength.
Read MoreThe Third Match
Akira is quite tense at the fact that he is finally facing Hikaru, or rather Sai. All is going well, until Hikaru notices a point that he thinks should be played and Sai doesn't play it. Determined to find out why, Hikaru takes over and plays it. Sai reveals that the move might have worked, if Hikaru was good enough to back that move up. How will Akira handle the situation when he sees Hikaru really play?
Read MoreWho Is Sai?
Everyone is anxious to find out just who this mysterious user named "Sai" is. How long can Hikaru keep playing before he gets caught?
Read MoreHikaru's Strength
Hikaru is slowly, but surely, getting better as evidenced when he beats Mitani in a game though with a handicap as well as Tsutsui. To play go with Sai, now that they decided not to play internet go anymore, Hikaru tries to get his gramps to buy him a go board/stones. When Hikaru beats a strong opponent at the go school, even to the astoundment of the teacher, he finally understands that one can only judge how strong others are when he's strong himself. He bumps into Kaio's first board when he's browsing a bookstore and the latter pulls him away to a match.
Read MoreThe Road to Becoming a Pro
Kishimoto (Kaio's first board) played a match with Hikaru to find out his real strength and expressed his puzzlement as to why Akira sees Hikaru as a opponent when he's not as strong. Through Kishimoto, Hikaru realises the widening gap between Aikaru and himself and that it would be impossible to catch up with Akaru with Hikaru's current pace. All fired up, Hikaru decides to start off with enroling in the Insei program with becoming a Pro and defeating Aikra as his goal. However, he failed to realise that Inseis can't participate in Amateur tournaments. Thus, he's being forced to make a choice between being a Insei or quitting Haze Jr's Go Club.
Read MoreFarewell Hikaru
Hikaru continuously ignores Sai's worries of his leaving and ends up allowing Sai to engage a drunk Ogata in a Go match. The next day, Sai begs Hikaru for a game, but something happens during the game that will change Hikaru's life
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