Brian Trueman — Writer

Episodes 16

No Sax Please, We're Egyptian

0%
September 6, 198822m
1x1

Duckula travels to Egypt to look for an ancient saxophone that will help him to become a rock star.

Read More

You need to be logged in to continue. Click here to login or here to sign up.

Dr. Von Goosewing's Invisible Ray

0%
October 18, 1988
1x7

Von Goosewing has built an invisible ray, which he plans to use to get rid of Duckula. Meanwhile, Duckula, Igor, and Nanny argue about magic tricks and spells.

Read More

You need to be logged in to continue. Click here to login or here to sign up.

The Ghost of McCastle McDuckula

0%
November 15, 1988
1x11

While in Scotland looking for the Loch Ness Monster, Duckula meets another vampire duck and is taken to his haunted castle.

Read More

You need to be logged in to continue. Click here to login or here to sign up.

Autoduck

0%
November 22, 1988
1x13

in another money-making attempt, the count opens the castle as a bed and breakfast. When business is slow, he decides to attract more tourists by breaking the land speed record.

Read More

You need to be logged in to continue. Click here to login or here to sign up.

Hardluck Hotel

0%
December 13, 1988
1x15

When the Transylvanian currency loses its value, Duckula decides to take a vacation out of the country. While looking for a place to stay the night, he runs into a hotel manager that is almost exactly like Basil Fawlty (from the show Fawlty Towers).

Read More

You need to be logged in to continue. Click here to login or here to sign up.

Rent a Butler

0%
January 10, 1989
1x18

Duckula decides to make some money by renting out Igor and Nanny to other people as servants. He ends up regretting this when he finds himself alone in the castle.

Read More

You need to be logged in to continue. Click here to login or here to sign up.

While traveling in South America, Duckula, Igor, and Nanny are captured by a tribe of amazon women. Things look bleak until the tribe makes Nanny their leader.

Read More

You need to be logged in to continue. Click here to login or here to sign up.

Arctic Circles

0%
November 7, 1989
2x9

The Count moves the castle to the North Pole to get away from a heat wave. There, he moves into a huge igloo and hires a new butler. In order to get rid of the new butler and get his job back, Igor makes a deal with Von Goosewing.

Read More

You need to be logged in to continue. Click here to login or here to sign up.

Whodunnit?

0%
November 21, 1989
2x11

Duckula travels to England to hear the will of the Duke of Mallardborough. When it is revealed that the Duke was murdered, many different suspects are interrogated. The investigation begins to focus on Duckula, who is coerced into confessing. He is put on trial and, just before the verdict is announced, the Duke appears, alive, and states that his death was a hoax.

Read More

You need to be logged in to continue. Click here to login or here to sign up.

Private Beak

0%
October 22, 1990
3x1

The Count becomes a private eye after reading a bunch of detective stories.

Read More

You need to be logged in to continue. Click here to login or here to sign up.

Unreal Estate

0%
November 5, 1990
3x3

Duckula, sick of the old castle, transports it to California so that he can sell it and make a big profit. He has trouble finding a buyer, though, since Igor, not wanting to leave the castle, shows all the buyers the torture rooms. Meanwhile, Von Goosewing has followed them in a continued effort to kill Duckula.

Read More

You need to be logged in to continue. Click here to login or here to sign up.

Duck Ahoy

0%
November 26, 1990
3x6

Duckula and co. enter a yacht race for a substantial prize.

Read More

You need to be logged in to continue. Click here to login or here to sign up.

The Show Must Go On

0%
December 17, 1990
3x9

Duckula enlists the help of the Crow Brothers to put on a stage show.

Read More

You need to be logged in to continue. Click here to login or here to sign up.

The Rest is History

0%
January 7, 1991
3x11

The Count goes back in time to stop the first Count Duckula from becomming a vampire.

Read More

You need to be logged in to continue. Click here to login or here to sign up.

Manhattan Duck

0%
January 12, 1993
4x2

The Count transports the castle to Manhattan, where Transylvanian style suddenly becomes the newest fasion fad. Seeing his chance to make a fortune, Duckula sells off most of the contents of the caslte, including Igor. Duckula and Nanny use the money to have a grand time in the city. Unfortunately they may be stuck there, since one of the things they sold was the clock that controls the transport mechanism.

Read More

You need to be logged in to continue. Click here to login or here to sign up.

Alps-A-Daisy

0%
January 19, 1993
4x3

Duckula travels to a winter sports competition and tries to compete in every event.

Read More

You need to be logged in to continue. Click here to login or here to sign up.

You need to be logged in to continue. Click here to login or here to sign up.

Can't find a movie or TV show? Login to create it.

Global

s focus the search bar
p open profile menu
esc close an open window
? open keyboard shortcut window

On media pages

b go back (or to parent when applicable)
e go to edit page

On TV season pages

(right arrow) go to next season
(left arrow) go to previous season

On TV episode pages

(right arrow) go to next episode
(left arrow) go to previous episode

On all image pages

a open add image window

On all edit pages

t open translation selector
ctrl+ s submit form

On discussion pages

n create new discussion
w toggle watching status
p toggle public/private
c toggle close/open
a open activity
r reply to discussion
l go to last reply
ctrl+ enter submit your message
(right arrow) next page
(left arrow) previous page

Settings

Want to rate or add this item to a list?

Login