The Colony (2009)
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Philip David Segal — Producer
Episodes 20
Arrival and Survival
Ten volunteers enter an experimental post-catastrophe world to see if they can survive and rebuild after a global disaster. Cordoned off in a downtown Los Angeles warehouse, they must secure shelter, filter water, and defend their new home from thieves.
Read MorePower Struggle
With their power supply dwindling, the volunteers attempt to build a generator that runs on smoke from wood scraps. When they scavenge the nearby streets for supplies, they must face off with a motorcycle-riding thug.
Read MoreComfort in Chaos
After securing the basic necessities for survival, the volunteers focus on the one creature comfort they can't live without: a hot shower. But focusing on comfort leaves them open to a massive attack that threatens their long-term survival.
Read MoreSafety and Security
After an attack shatters the volunteers' sense of security, they must focus on building weapons and fortifying the warehouse. But before they can finish, a truckload of gun-toting traders arrives to test the volunteers' unity.
Read MoreA Stranger Among Us
The volunteers have the opportunity to up their electricity and power capabilities when they scavenge a stock of abandoned solar panels. But the experiment takes a violent turn when a stranger breeches their security and tries to steal their supplies.
Read MoreLoss and Communication
The volunteers are rocked by the disappearance of a treasured member during a search party mission. The loss spurs them to build a collection of communication devices in hopes that their missing member is somewhere out there…listening.
Read MoreA Test of Faith
The Colonists run into missionaries on a river trip, and John V's moral compass is shaken. The arrival of two new visitors creates an internal rift and the group must sacrifice one of their own to survive.
Read MoreRecon Mission
A kidney stone puts Joey down for the count, and while he recovers, the Colonists are surprised by a new arrival and a very wet situation. Mike and Vlad set out on what turns into a dangerous recon mission.
Read MoreBreaking Point
The colonists work on a scout vehicle and make some customized changes on their escape truck. Tempers flare when the traders return. A colonist hits his breaking point.
Read MoreNew Beginning
Seven strangers from all walks of life enter a ground breaking real life experiment to see if they can survive and rebuild after a simulated viral apocalypse wipes out most of humanity.
Read MoreAfter the Fall
To secure their house from a new hostile threat, the colonists try to make an electrical power plant from rotting pig carcasses and an old tractor. And with food running low, Jim and Deville hunt game in the bayou.
Read MoreTo Have and Have Not
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The Abduction
The colonists are put to the test when one of their own is abducted and a ransom note demands their resources.
Read MoreThe Virus
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Don't Look Back
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